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You asked somewhere else about CBT healing effectiveness. Is this what you’re after?
And perhaps this:
For Urosc I’d personally start feeding it just as/after the charge hits and then it should pop just after the first roar has gone out. You’ll get used to the timing, I can see that you did on the first charge/roar and one the second one it’s off which means it doesn’t cover the roar damage. Save spiritwalker’s for each charge that hits your group so can heal when being thrown in the air, if talented it’ll cover every charge.
Here is something you might find useful to look at (highlight all the casts you want shown):
It shows in which order you cast what. If we take the first cloudburst as an example you cast it, then you cast healing rain (and don’t finish I guess due to movement) after that you cast swg then you cast riptide and then gift and then a healing rain and then you chain heal. A more optimal way would be: cast swg, precast healing rain just before charge goes out, cast cloudburst and start feeding as you’re getting charged (you’ll get used to exact timing here after practice) keep feding clouburst with chain heal and gift madness also try to cast riptide on cd (if you need and you can, otherwise weave with healing wave). And then roar goes out and profit! If you’re not getting charge same applies just minus the swg.
If anything of this is unclear just poke.